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User generated dialog with the President-Elect

11/08/2008, 22:57 |

Presidential candidate Barack Obama reached out to the smart mobs in new and effective ways that contributed significantly to his victory. It seems inevitable that the crowd will now be eager to direct its wisdom into his administration. Here is a pioneering project in that venue: BigDialog: Ask the President-Elect is a post-election method to keep the public participating in the governing by the new President. In a techPresident post — White House 2.0: The Public is Knocking on the Door – Micah Sifry sketches the project. Here are some basics for harnessing of this here comes everybody method:

[The projects] seek to crowd-source the process of putting pressing questions before the President-elect and identifying the top priorities of the public. . . .

The site builds on our experience during the primaries with 10Questions.com and is designed to take video and text questions for the President-elect and then enable users to vote the best questions to the top. If we manage to get the President-elect to respond, users will then get the opportunity to rate his responsiveness.



Why Music Can't 'Just Be Free'

11/17/2008, 18:17 |

The French music industry body Société civile des Producteurs de Phonogrammes en France (SPPF) is suing four US based developers of P-to-P applications, including the BitTorrent client Vuze, Limewire and Morpheus and Shareaza. (The latter is the one that is stimulating vitriol in the tech blogosphere as it is developed by open source development platform SourceForge.)

Under newly revised French law the US companies can be tried in the France as their applications have not implemented filtering mechanisms to block out copyrighted material.

A couple of arguments are being leveled at the SPPF. The first that these applications aren’t designed for copyright infringement. It’s not the fault of the developers that they are being used as such. This argument of course has been since the original Napster trial. I’m sorry, but it just doesn’t wash. However much there is legitimate usage, the vast majority of usage is not legitimate. All the developers need to do is support their claims off innocence by embedding filtering mechanisms into their apps. If they counter claim that this would restrict the liberty of their users, then they can’t any longer argue that they don’t support illegitimate usage of their technology.

Another argument being aired is that the music industry should stop being so hung up on trying to get paid online, indeed one story eve referred to "the Music Industry's obsession with copyright”. That’s like saying "the car industry's obsession with cars". Copyright is the oxygen of the music industry. Without it there is no industry. Sure there may be cases for changing some industry practices but copyright remains the essence of making money from music.

Music cannot just be ‘for free’ anymore than cars or houses can ‘just be for free’. If people aren’t paid they don’t make the product. Sure music will still exist, but you’ll swap nicely programmed download stores and well stocked high street stores for buskers and millions upon millions of artist pages, all clamouring for your attention. Perhaps that sounds appealing? The problem is, most of them would sound a fraction as good as they would if they’d been able to give up their day jobs and been given proper equipment, studio time, mentoring and artist development support. And even those that would still manage to sound ok, would struggle to find their way to your PC or mobile screen as they wouldn’t have any marketing support to help them get there.

I’ll close with an account of how we first ended up with music copyright collection, which says as much to today’s ‘music should be free’ argument as it did then, 150 years ago:

In 1847, the composer Ernest Bourget visited the Paris Concert Café Ambassadeurs in the company of his colleague Victor Parizot. At the time, Bourget was a popular composer of chansons and chansonnettes comiques. Among other pieces, the orchestra played the music of Bourget. When the waiter presented the composer with the bill for the sugared water that he and his colleague had consumed as the fashionable luxury drink of the period, Bourget refused to pay claiming that the orchestra had repeatedly played his music - without paying anything: and so [took the] sugared water in return for playing his piece. The dispute between the composer and the owner was brought before the court. On 8th September 1847, the Tribunal de Commerce de la Seine prohibited the owner from playing works of the composer without his consent. The exclusive right of the author to public performances that had been anchored in the French law of 1791 was thus put into practice for the first time. And on 26th April 1849 the Cour d'Appel de Paris sentenced the owner of Ambassadeurs to pay compensation - i.e. in this case royalties - to Bourget.”

Blizzard introduces Blizzard Authenticator for enhanced WoW security

01/01/1970, 01:00 |
An extra precaution for your WoW Account - Image 1Here's something special for our World of Warcraft readers out in Europe. Blizzard is introducing what you could call an optional layer of security for your World of Warcraft account through a new product they've come out with, called the Blizzard Authenticator.

Think of it as a key with ever-changing teeth that fit into an ever-changing lock meant specifically for you. Here's a brief description of the new product straight from the press release:

Designed to attach to a keychain, the lightweight and waterproof Blizzard Authenticator is an electronic device that generates a six-digit security code at the press of a button. This code is unique, valid only once, and active for a limited time; it must be provided along with the account name and password when signing in to the World of Warcraft account linked to it.


The Blizzard Authenticator will be available at Blizzard's Worldwide Invitational from June 28-29 (in France, no less) and will retail for 6 Euro (US 9). It'll also be made available from Blizzard's European websites in the near future for 6 Euro plus shipping.

UPDATE: It looks as if it'll be available in America too. There's an FAQ for the Blizzard Authenticator on the US Blizzard website. We've linked to it below, in case you want to know more about the nifty gadget.



And Then... There's Pimps 'n Ho's

11/17/2008, 21:40 |
Did we get your attention? Well, the name of this post isn't the strangest about it. Today, we are actually writing about a board game called Pimps 'n Ho's from Weaver Games. If there is a HandyGames...

More on Saving Yahoo

11/19/2008, 19:02 |

This is about the best quick coverage I've seen, courtesy of paidContent. My first take is over at the Forrester blog.



Mogees Enables Android Payments

11/19/2008, 22:43 |
Though Google announced that billing mobile game sales for Android isn't possible before early 2009, a company called Mogees has just announed an SDK to at least offer some sort of billing. With this...


Etymotic Research ety8 In-The-Ear Bluetooth Earphones

01/01/1970, 01:00 |

I'm on the bus. There's a horrible, fingernails-on-chalkboard screech every time the vehicle comes to a stop. A big guy next to me is hacking up buckets of phlegm. A teenage girl behind me is whining into the pink RAZR plastered to her face. But it's OK. In a few seconds, it will all disappear. I plug the Bluetooth adapter into my iPod, switch on the square wireless earphones, and pop the buds in my auditory canals. Ah, the sweet sounds of solitude -- just me and my personal playlist. When I get up to leave, I usually stumble as the bus lurches, but with this setup, there's no catching a thumb on a wire, no earbuds flying into a stranger's lap. The buds stay put, and I'm on my way. Sure, they look silly, but my long hair hides them well. Anyway, looking a bit goofy is worth a blissful morning commute. -- Aria Pearson
[RATING: 8/10] [RETAIL: $299] [ etymotic.com ]

IE Mobile 6 Will Not Be Available For Existing WinMo Smartphones

11/13/2008, 21:50 |

The Windows Mobile team has confirmed that the upcoming IE Mobile 6 browser or "IE 6 on 6" will not be made available as a separate download for current WinMo 6.1 smartphones. Instead, the update will only show up on devices released starting at the end of this year or in early 2009. The reason, according to Microsoft, is that "the rich media experiences that IE Mobile 6 enables require more powerful, advanced devices." IE doesn't have a whole lot of fans, but if you already have a WinMo smartphone it would suck to miss out on what appears to be a huuuge improvement. [Mobile Burn]

Save energy, save money: PS3, Xbox 360, Wii energy consumption put to the test

01/01/1970, 01:00 |
The Natural Resources Defense Council (NRDC) and the Ecos Consulting firm have published a joint study which focuses on the energy consumption of the current gen consoles: Xbox 360, Nintendo Wii, and PlayStation 3.

To a degree, we can call each of these consoles a powerhouse in their own right: they generate cool graphics, keep us entertained, and make life as we know it generally fun. But to call each of them a "powerhouse", in the most literal sense (i.e. in the realm of energy consumption), then that's the question, ain't it?

The NRDC has published the findings of their research in a document called "Lowering the Cost of Play: Improving the Energy Efficiency of Video Game Consoles". Based on their results, the PS3 remains as the most power-hungry - energy-hungry, rather - console there is. Then the Xbox 360, followed by the Nintendo Wii.

The document is a rather interesting read, and somehow gets every point across without having to step on fanboy toes. While I'd like to outline everything they've come up with, for brevity's sake (you can read the document yourself at your own leisure), we'll throw in this chart. The chart below speaks for itself.

NRDC - Image 1


What I like about this study is that it takes into account the different versions of the consoles in their lifetime. Also, they've given some suggestions - practical and reasonable suggestions - to manufacturers, game developers, and gamers themselves for ways to be more mindful of energy consumption.

Their conclusion is sound and simple, without being too uptight and demanding:

The single most effective way to save energy is to power down your system after saving your game if necessary when not actively playing. If you own a console with a powersaving feature such as auto power-off after a preset time, use it.


Ting Ting Ting! Note to all students out there readying a paper on video games - this could be a vital resource for you! Unlike the other study on the civic effects of video games, this document from the NRDC is merely two pages long, making it an easy read. And I strongly suggest that you do - whether you're writing a paper on it or not.



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Management World: TM Forum opens up standards processes to more voices

11/19/2008, 20:02 |
ORLANDO ? The TM Forum is working to open up its standards- and framework-building processes to more voices


Halo 3 Fans will love new real battle uniform: Video

11/19/2008, 15:32 |

Now this one goes out to all the Xbox 360 Gamers, now if you love playing Halo 3 you will definitely love the all new real battle uniform. Are you a true Halo 3 fan? Before we start we just want you to know that there is a video below for you to watch so enjoy.

The DMZ is to see a little more style soon, this will happen when Republic of Korea soldiers get the all new high-tech real battle uniforms and there may possibly be all new accessories like bullet-proof helmets and a stunning new assault rifle.

The troops will don the Halo 3 like battle wear which we know for a fact Halo 3 fans will love them, these new combat uniforms will begin phase-two of development at the beginning of 2009 thanks to the Agency for Defense Development. Now watch the video.

Source

Space farming takes root

05/27/2008, 13:47 |
When Neil Armstrong took one small step onto the moon in 1969, it seemed only a matter of time before the advent of thriving space colonies and summer vacations on distant planets. But after an initial flurry of moon landings, manned lunar expeditions dwindled: the last time an astronaut left his footprints on the moon was in 1972.



Shampoo for real men

11/11/2008, 21:28 |

Gear Head Camaro shampoo


I just got this in the mail and I thought it was a quite funny idea. Shampoo bottled up in what looks like oil bottles. Nice.

Gear Head Camaro shampoo [gearheadshampoo.com]

Spore Creature Creator demo leaked

01/01/1970, 01:00 |
Screenshot of EA's Spore Creature Creator - Image 1With Electronic Arts' Spore (PC, Nintendo Wii, DS, Mac, and Mobile) still several months away, gamers who are on the edge of their seats waiting for the title will have to content themselves with the free trial version of the game's Creature Creator, set to be released this June 17.

This standalone program allows players to create their own life-forms using various sets of creature parts and building options as seen in the actual game. The trial version of the Spore Creature Creator will feature only one-fourth of the actual tools and library of creature parts, which will come out with the full version of the program this June 17 at US 9.99.

However, we recently received word that the trial version of the in-game creature generator was leaked before its appointed release date. Reports from previous users who have already download the file confirmed it to be the real deal.

We were able to snag the hefty 191MB file and hosted it on the QJ.NET download site. If you're interested in checking out what kind of creatures you can spawn from the depths of your imagination, go ahead and download it through the link we've provided below.

Download: Spore Creature Creator Free Trial Edition

BusinessWeek: HP "out-touches" Apple

11/19/2008, 21:00 |

Filed under: , , , , , ,



Talk about being slightly touched. Arik Hesseldahl's BusinessWeek article, published today, says "...as of Nov. 19, Hewlett-Packard has beaten Apple to the punch, announcing the first multi-touch-enabled notebook PC, the tx2. I can't help but wonder whether Apple just lost an important race."

Not only did Apple not lose an important race, the tx2 isn't the first multi-touch notebook. Engadget points out that the Dell Latitude XT, which offered multi-touch technology, came on the scene back in July of '08. But even that wasn't first, because the MacBook Air was introduced on January 15th of 2008 with a multi-touch trackpad.

"Well," you say, "there's a difference between a touchable trackpad and a touchable display." You're right: one's meant to be touched and one isn't. The reason the trackpad on the MacBook Pro and he MacBook has gotten larger, smoother and glassier is because Apple is (and will continue to) inviting you to do more with it than tap and click. Multi-touch gestures on a notebook ought to be delivered via the surface that's made to be touched, not the surface made to be viewed. On the iPhone those surfaces are one & the same because there's no other option.

But really, the notion that Apple "lost an important race" by not being first is the biggest error here. Apple wasn't the first to release jukebox software, a portable music player or a mobile phone. Yet, iTunes, the iPod and the iPhone are the most successful examples of each. Apple's greatest strength is patience.

The designers and developers at Apple know you want a fully touch-enabled laptop. So do the folks at HP. The difference is that Apple's staff are patient and careful enough to execute it in exactly the right way, not just the most obvious way.

[Via MacDailyNews]

TUAWBusinessWeek: HP "out-touches" Apple originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 19 Nov 2008 15:00:00 EST. Please see our terms for use of feeds.

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Economic Downturn Impacting Podcasting

11/02/2008, 22:55 |
It appears that the building economic troubles are starting to impact the business and content side of podcasting. The most recent sign of this is the cutbacks to we have seen this past week by Revision3. Revision3 has been a great example of a successful independent new media content producer that has rivaled the success of major media podcasters. I have also started to see cracks in some of the success of major media podcasters as well. Many of these major media podcasters are in it for the long-term, but many are still still struggling to build solid revenue around their podcasting content. Many are bullish on the future of downloadable distribution, but are having a hard time selling the platform to advertisers for two primary reasons;

1) No actual playback data from the existing major podcast distribution platforms at Apple, Creative and Microsoft Zune.

2) Content redistribution concerns.

The major media companies are also becoming more concerned about the costs of making and distributing longer form video podcasts as the costs for bandwidth and staff labor are the major concerns. They all like podcasts because it enables the networks to reach their audience when it is easier for them, especially with cable tv shows that air during the day or work time hours.

I do think that comedy shows that air late in the evening like "The Daily Show with Jon Stewart, The Colbert Report, The Tonight Show, The Late Show with Conan O'Brien Show and all the other late night talk shows should become advertiser supported podcasts so those shows would be seen more.

I am also seeing more serialized scripted dramas and comedies come to video podcasting lately. See series like the Casanovas, We need a Girlfriend and shows from the Independent Comedy Network.

Video podcasting is becoming like TIVO without the DVR and may be a sign of an important shift that is happening to broadcast TV. Video Podcasts are becoming the Future of TV.

Adventure released for the iPhone

11/19/2008, 15:30 |

Filed under: , , , ,


Part of me just wants to post this screenshot, link this app, and say "go get it," but I have a feeling that my blogging overlords here would think I was just being lazy -- they might not understand that this is a screenshot from Adventure, which is available for free on the iPhone. Anyone who ever played an Atari 2600 and owns an iPhone won't need any more explanation than that to install this.

But I don't want to be seen as lazy (any more than I already am), and so I'll also say that Adventure basically pioneered the action-adventure genre of games, and that though its art is spare and its noises are little more than bleeps and bloops, both are classic and coated with pure nostalgia. While Adventure is currently controlled on the iPhone with tilt controls, its designer will add touch controls as well in the future.

Other than that: go get it. It's free.

TUAWAdventure released for the iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 19 Nov 2008 09:30:00 EST. Please see our terms for use of feeds.

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Ultra Mobile PC Buyer's Guide

07/05/2008, 10:00 |
We look at a range of versatile UMPCs and mobile Internet devices (MIDs) from ASUS, Gigabyte, and Samsung, Amtek, OQO, Roan Digital, Vye, and WiBrain.


Mid-2007 Prototype MacBook Air Found on eBay

11/18/2008, 20:52 |
MacRumors forum member Brett33 bought an "as is" MacBook Air on eBay for a selling price of $730. As it turns out, it appears the machine is actually a prototype model of Apple's MacBook Air.

After receiving the unit, Brett33 noticed ...

D&D Creator Gygax Dies

01/01/1970, 01:00 |
Gary Gygax, co-creator with Dave Arneson of the fantasy game Dungeons & Dragons died this (Tuesday) morning at his home in Lake Geneva, Wisconsin at age 69.

Read CNN's brief obituary here.

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PC Magazine Goes Out Of Print (Nicholas Carlson/Alley Insider)

11/19/2008, 18:40 |

Nicholas Carlson / Alley Insider:
PC Magazine Goes Out Of Print  —  Founded in 1982 and at times so rich with ads its issues reached as many as 600 pages, Ziff Davis's PC Magazine will issue its last print edition this January, thereafter becoming an online-only publication.  Ziff Davis, which recently exited bankruptcy will lay off seven print production employees.



Astronaut loses tool bag during spacewalk

11/19/2008, 00:33 |
Things didn't go quite according to plan for astronaut Heide Stefanyshyn-Piper during her spacewalk outside the International Space Station on Tuesday.

Judge Lets Bogus Trademark Lawsuit Move Forward

11/18/2008, 19:53 |
A couple months ago, we wrote about what may be one of the most bizarre and questionable trademark lawsuits we've seen. Huge corporate law firm Jones Day was suing a small website called BlockShopper for posting public info about various professionals (including some who worked at Jones Day) buying homes in certain neighborhoods. Jones Day claimed that BlockShopper violated trademark law by mentioning that Jones Day employees worked at Jones Day and linking to Jones Day's website. The firm claimed that naming the company and linking it was a violation of trademark since people would interpreted it as being sponsored by Jones Day. It's hard to see how anyone, let alone a moron in a hurry would come to that conclusion, but that's what Jones Day claimed. Plenty of legal advocacy groups quickly jumped up in protest. If Jones Day won, it would establish a horrible precedent, that a firm could claim trademark infringement just for linking to the company's website.

The case was such an incredible stretch of trademark law, and so obviously a situation of a big law firm bullying a small website that it seemed obvious that the judge should dismiss the case. However, there were some worrying signs at the beginning. Paul Levy from Public Citizen had reported that the judge apparently told the guy from BlockShopper that he should just settle, noting how much it would cost to defend himself -- suggesting that the judge was already siding with Jones Day, despite the highly questionable nature of the claims. So, while disturbing, perhaps it's not a surprise that the judge has refused to dismiss the case. This increases the likelihood that BlockShopper will simply settle, as the time and expense of going through a lawsuit is, indeed, quite large, as the judge allegedly noted originally. It's difficult to fathom how one could look at the facts of the case and see any merit in the trademark infringement claims. This is a very unfortunate ruling.

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Networks being updated?.

11/03/2008, 19:04 |

Or so you thought. Petrol in Malaysia is 15c cheaper, yet fuel surcharges are still there to help MAS recover their costs. The thing is fuel surcharge (some denoted as YT) is costing more than the AIR TICKET ITSELF. Despite lowering JET 1-A going down, we are paying so dearly for these costs. Especially those who need to study, or to travel for work or business and such.

I’m updating some of the technical backend at CHAT.NU Community Blogs, where it’s like another WORDPRESS.COM thingy, less the nagware and stuff and I’ve been toying with the plugins, games and add-ons for everyone. Likewise, I came to light the new feature on Adsense, which is a referral link report,and it shows the conversions and fraud levels which is useful to see what your visitors (customers) are seeing.

Another is the implementation of Custom Search. It’s something to toy about. And those who know of it, I will be on road show again, thsi time at Melaka MITC for the SDSI program. So ..try catch me!



Sources: Apple, music labels talk DRM-free songs (Greg Sandoval/CNET News)

11/19/2008, 21:55 |

Greg Sandoval / CNET News:
Sources: Apple, music labels talk DRM-free songs  —  A year after iTunes began offering music without copy protection software from EMI, Apple is in discussions with the other three top recording companies about acquiring DRM-free songs, according to two music industry sources.



Report: Cell Phone Users to Delay Upgrades, Cut Usage During Economic Downturn

01/01/1970, 01:00 |
Whether it’s a recession today or the worst is yet to come, cell phone users across the globe are feeling the impact and are acting accordingly. A new poll conducted by...

Samsung Gravity Messaging Phone Unveiled for T-Mobile

11/07/2008, 12:17 |
Samsung Gravity (SGH-T459)- View Specs

T-Mobile today unveiled the Samsung Gravity, a texting device with full slide-out QWERTY keyboard.

The Gravity features a full slide-out QWERTY keyboard and supports instant messaging, text, multimedia and video messaging. Its 1.3-megapixel camera snaps stills and video, while a microSD card slot provides extra storage space for multimedia. For wireless connectivity, Bluetooth supports headsets, carkits and stereo headphones.

The Gravity is a user-friendly messaging device that allows customers constant and easy connections with their social circles throughout their preoccupied day.

The Samsung Gravity will be available beginning Nov. 17.

- Samsung Gravity Specs


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LG's fashionable Prada II (and watch) gets shown to the camera

11/19/2008, 18:32 |

Well, that didn't take long. Merely hours after LG's Prada II was treated to a dedicated microsite, along comes the hands-on photographs we've been expecting. CNET's UK branch was able to wrangle one in, and as predicted, the mobile didn't hesitate to pose for a few nice snapshots. Eagle-eyed readers will notice that it certainly put on a little heft since the first go 'round, but the slight downturn in attractivity is more than compensated by the inclusion of a slide-out QWERTY keyboard. Have a peek at the read link for more hands-on goodness, including a look at the matching Bluetooth wristwatch.

[Thanks, T.I.]

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LG's fashionable Prada II (and watch) gets shown to the camera originally appeared on Engadget on Wed, 19 Nov 2008 12:32:00 EST. Please see our terms for use of feeds.

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RINGTONE TEST QUESTION: How Fast Do You Drive?

01/01/1970, 01:00 |
Take the ringtone personality test, hear your 5 best free ringtones and download them for free.

Space Spotlight: Pics of moons, Mars & more

11/18/2008, 16:09 |